Adjusting the view

SCIA Engineer offers a wide range of functions to adjust the required view. Using the NaviCube is the preferred method, however, some more advanced possibilities are also listed below.

Using the NaviCube

The NaviCube is located at the bottom right corner of the graphic window.

The cube itself shows a fictive object oriented according to the global coordinate system of the model. The ticked ring shows the orientation of a horizontal plane. The red and green marks indicate the global X and Y axes, respectively.

Below the cube, a toolbar gives access to additional basic manipulations.

Tumble (rotate)

Click and hold the cube with the left mouse button, then move the mouse

Pan (translate)

Click and hold the cube with the middle mouse button, then move the mouse

Zoom

Click and hold the cube with the right mouse button, then move the mouse up or down

To set the view in the direction of one of the global axes, click on the corresponding face of the cube

To set the view in the opposite direction, click again on the same face

To set a view facing a corner of the cube, click the corresponding corner
To set a view facing an edge of the cube, click the corresponding edge
To rotate the view around the vertical axis, click and hold the ring at the bottom of the cube and move the mouse left or right
In top view only, to rotate the view by 90° around the vertical axis, click on the arrows next to the ring
The toolbar below the NaviCube offers additional view change features

- in case nothing is selected, zoom on the entire model

- in case some objects are selected, zoom on the selection

Switches between isometric and perspective view
Switches to the previous / next view point

Opens the NaviCube settings dialogue

The settings dialogue allows to customize the size of the NaviCube and shows a summary of the 3D navigation hotkeys.

Mouse controlled adjustment of the view

In addition to the NaviCube, SCIA Engineer offers also a set of fast-access functions for the view adjustment.

Zoom in/out

- Use the mouse wheel

- Press [Ctrl] and [Shift] keys simultaneously and hold them down. Then press the right mouse button and hold it down as well. Move the mouse up or down over the pad.

Rotate

- Press [Ctrl] key and hold it down. Then press the right mouse button and hold it down as well. Move the mouse over the pad in order to get the required view direction.

Pan

- Press and hold the middle mouse button and move the mouse

- Press [Shift] key and hold it down. Then press the right mouse button and hold it down as well. Move the mouse over the pad in order to get the required position of the structure on the screen.

Zoom All

Double-click the middle-button of your mouse to invoke function Zoom All.

Rotation of view

The centre of rotation depends on initial conditions.

No entity is selected

The centre of rotation is put into the point that forms a centroid of an imaginary rectangular prism outscribed around the existing model.

Some entities are selected

The centre of rotation is put into the point that forms a centroid of an imaginary rectangular prism outscribed around the selected entities.

One node is selected

The selected node is the centre of rotation.

Clipping box is ON

The centre of rotation is put into the point that forms a centroid of the current clipping box.

Menu functions for adjustment of the view

This mode of navigation is still available through the menu and, in some cases, the context menu. However it is deprecated and will ultimately be removed completely.

View > ZOOM > Zoom +

Zooms in.

View > ZOOM > Zoom -

Zoom out.

View > ZOOM > Zoom Cut-out

Requires to define a cut-out for the zoom. The cut-out is then magnified in order to fit into the whole area of the graphical window.

Once the function is started the mouse cursor changes. Position it to the upper left corner of the cut-out. Press the left mouse button and hold it down. Drag the mouse to place the cursor to the bottom right corner of the cut-out. Release the button.

View > ZOOM > Zoom All

Zoom in or out in order to fit the whole structure into the whole area of the graphical window.

View > ZOOM > Zoom All – Selection

Zoom in or out in order to fit the selected entities into the whole area of the graphical window.

View > View > View X

Adjusts the view in such a way so that the structure is viewed from the positive X-axis direction. Simultaneously zooms in or out to fit the whole structure into the whole area of the graphical window.

View > View > View Y

Adjusts the view in such a way so that the structure is viewed from the positive Y-axis direction. Simultaneously zooms in or out to fit the whole structure into the whole area of the graphical window.

View > View > View Z

Adjusts the view in such a way so that the structure is viewed from the positive Y-axis direction. Simultaneously zooms in or out to fit the whole structure into the whole area of the graphical window.

View > View > View AXO

Sets the view point vector to (1, -1, 1). Simultaneously zooms in or out to fit the whole structure into the whole area of the graphical window.

Toolbar functions for adjustment of the view

This mode of navigation is deprecated. However, it is still can be usedby customizing the toolbars or using the Full set of toolbars instead of the standard set.

Functions for the adjustment of the view are arranged on toolbar View.

image\Icon_toolbar_View.gif

View in direction X

Adjusts the view in such a way so that the structure is viewed from the positive X-axis direction. Simultaneously zooms in or out to fit the whole structure into the whole area of the graphical window.

View in direction Y

Adjusts the view in such a way so that the structure is viewed from the positive Y-axis direction. Simultaneously zooms in or out to fit the whole structure into the whole area of the graphical window.

View in direction Z

Adjusts the view in such a way so that the structure is viewed from the positive Y-axis direction. Simultaneously zooms in or out to fit the whole structure into the whole area of the graphical window.

View in direction AXO

Sets the view point vector to (1, -1, 1). Simultaneously zooms in or out to fit the whole structure into the whole area of the graphical window.

Zoom in

Zooms in.

Zoom out

Zooms out.

Zoom by cut-out

Requires to define a cut-out for the zoom. The cut-out is then magnified in order to fit into the whole area of the graphical window.

Once the function is started the mouse cursor changes. Position it to the upper left corner of the cut-out. Press the left mouse button and hold it down. Drag the mouse to place the cursor to the bottom right corner of the cut-out. Release the button.

Zoom all

Zoom in or out in order to fit the whole structure into the whole area of the graphical window.

Zoom all – selection

Zoom in or out in order to fit the selected entities into the whole area of the graphical window.

Window scroll-bar wheel-like buttons for adjustment of the view

This mode of navigation is deprecated. It is available only in case hardware OpenGL rendering is disabled (see "Environment settings").

Each graphical window has got three wheel-like buttons on the scroll-bar. If the scroll-bar is visible the "wheels" may be used to adjust the required view. The function of the three wheel-like buttons is:

Zoom (located on the bottom scroll-bar)

Zooms in or out.

Rotate horizontally (located on the bottom scroll-bar)

Rotates the structure around the vertical axes (i.e. vertical axis of the screen).

Rotate vertically (located on the right hand side scroll-bar)

Rotates the structure around the horizontal axes (i.e. horizontal axis of the screen).

The operation of the wheel-like buttons is simple. Just place the mouse cursor over the "wheel", press the left mouse button, hold it down and "turn the wheel" with left-right, or up-down, movement of the mouse over the pad.