Cursor Snapping

Whenever the user needs to define a new point (e.g. an end-point of a new 1D member), it is possible to do so by typing the point co-ordinates on the command line. It is clear that this approach will not be always the most efficient one. Very often, a new point is identical with one of the already defined points (e.g. individual 1D members are connected to each other). What’s more, the geometry of the structure is usually regular in some way, and therefore, end-points of individual entities fit into a regular scheme. Both of these facts have been taken into account during the design of SCIA Engineer’s SNAP modes.

A SNAP mode is a mode for locking a mouse cursor into alignment with an invisible rectangular grid or with characteristic points of already defined entities (such as their end-points, middle points, centres of circles, etc.).

When the SNAP mode is on, the screen crosshairs and all input coordinates are snapped to the nearest point on the grid or to the nearest characteristic point.

 

Snapping can be accessed in the Status Bar which is positioned in the top right corner.

 

The icon triggers the Snapping Menu with all the snapping options and settings.

 

Magnet snapping

Snapping to specified snap points only.

Tracking guides

SHIFT - create temporary tracking point;

CTRL - switch existing line to tracking line;

SHIFT + CTRL - switch off an existing tracking point/line;

SPACE + value - specify offset along the tracking line.

Ortho

Cursor is moved only in X and Y direction of UCS.

Line grid

Snapping to Line grid intersections.

Dot grid

Snapping to dot grid.

Endpoints / Nodes

Snapping to Endpoints & Nodes.

Midpoints / Centers

Snapping to Midpoints & Centers.

Intersections

Snapping to intersection points.

Normal & Tangent

Snapping to Normal and Tangential points.

Line divisions

Snapping to Points on line-curve N-ths (regular divisions).

Points on line

Snapping to Points on line-curve defined as a percentage of the length of the line.

Surface edges

Snapping to surface edges.

Solid vertices

Snapping to vertices of general solids.

Workplane

Snapping to the active workplane. When selecting snapping points outside of the active working plane, inputted elements are moved perpendicularly to be drawn in the active workplane.

Offset

Inputting elements with an offset.