Advanced Graphic Setup

The 'Advanced Graphic Setup' can be accessed by using the 'light bulb' icon on the view tool bar, or in the 'View' Menu ('View'> 'View' > 'Advanced graphic setup'

Advanced Graphic Setup options are available when Rendering is set 'Software OpenGL (emulation)', 'Hardware OpenGL', or 'Hardware OpenGL (full)'.

Main Settings

When rendering is set to 'Software OpenGL (emulation)', 'Hardware OpenGL', or 'Hardware OpenGL (full)', the following options are available):

Light direction

This specifies the direction from which light is projected in the graphical window.

Reflections

This item toggles the option to visualise reflections. If turned 'on', the degree of shininess and specularity can also be set.

Enable Graphic Acceleration of Manipulations

This item toggles the option to enable graphic acceleration of manipulations. Each change of view point need recalculation of picture displayed and the screen. This recalculation can be accelerated by enabling.

Antialiasing Quality

Allows smoother rendering. Most visible on inclined lines displayed on rectangular pixel matrix of monitors with low resolution.

Additional Settings

When rendering is set to 'Hardware OpenGL (full)', additional options related to visibility are available. They are primarily relevant when viewing surfaces in the graphical window.

Preselection highlight

Determines how entities are drawn prior to selection (i.e. if mouse is hovering on entity).

Selection highlight

Determines how entities are drawn when selected.

Edited entities rendering

Determines how entities are drawn when being edited or input.

The options for these settings are