Drawing setup 2D

How the standard results for 2D members can be displayed, is set in 2D drawing setup. This setting is accessible from any result or check which deals with 2d results. All the options are handled from separate dialog (which is different from" Drawing setup 1D")

Because setting of the drawing depends also on chosen Location, here is an overview table:

Location

Available for
One colour Colours Smooth Coloured mesh Isolines Isobands Labeled isolines Numbers 3 colours 3 colours with numbers 3 colours diverging colour map
In centres
Yes
Yes
No
No
No
No
No
Yes
Yes
Yes
Yes
In nodes, no avg.
Yes
No
Yes
No
Yes
Yes
Yes
Yes
Yes
Yes
No
In nodes, avg.
Yes
No
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
No
In nodes, avg. on macro
Yes
No
Yes
No
Yes
Yes
Yes
Yes
Yes
Yes
No

For services Thickness of slabs and Surface loads, new 2D drawing style has been introduced "3 colours diverging colour map". The overview of the drawing styles available for these services is in the table below. Note: the location as summarized in the table above is for this new style considered as "in centres" only, as the value of the entity it is used for (thickness or 2D surface load) through whole the mesh element is the same.

Service

Available for
One colour Colours Smooth Coloured mesh Isolines Isobands Labeled isolines Numbers 3 colours 3 colours with numbers 3 colours diverging colour map
Thickness of slabs

Yes

No

Yes

No No No No Yes No No Yes
Surface loads

Yes

No

Yes

No

No

No No Yes No No Yes

All of the display settings has some common settings, shared across all of them. Not all of them is applicable for each.

Display mesh

If ON, the finite element mesh is displayed.

Lighting

If ON, a light above the displayed surface is switched on. The colours get brighter.

Flat shading

The effect of shading is applied.

Show Error/Warning Notes

if ON shows arrows to point out the spot with warning

Number of isolines

Specifies the number of isolines used ; The number must be from interval <1, 99>.

Surface with isolines
  • Transparent - slabs are "transparent" and you can see isolines from slab below
  • Background colour - all slab planes will be filled with background colour and isolines will be drawn on them. You will not be able to see isolines below/behind.
  • Rendering - same as above, but rendred surface is used instead of background colour.
Automatic palette values
  • Normal - The palette values are calculated automatically and used AS IS, i.e. the decimal digits are used in the length specified in Setup > Unit
  • Automatic - The palette values are calculated automatically and rounded, so that the user can better "read" the results.
  • User-adjustable - By default, the palette is identical to Automatic palette values–rounded option. But, the user can edit the values and adjust such values that best meet his/her needs. Moreover, the palette becomes "frozen" and is used for every result quantity.

Minimum and Maximum settings

Opens a dialog where user can set minimum and maximum values. Results will be drawn only in between these limits. Isolines and Isobands has advanced settings for extremes.

Ground value

Sets value and draws its isoline to result. Some types has possibility to set colors to be drawn above and below that ground value..

Local extremes

  • Local minimum and maximum - Both minimum and maximum are displayed.
  • Local minimum - Only minimum is displayed
  • Local maximum - Only maximum is displayed.

With possible styles:

  • Transparent description
  • Description
  • Text with cross
  • Show only sharp extremes

Display – one colour

Draws result in shades of one colour, scaling the result palette from min to max value

Display – colours

Each mesh element has its own colour according to value in the centre.

Display – smooth

Smooth transition between values.

Display – coloured mesh

Mesh is drawn in colours which corresponds to values.

Display – isolines

Mesh is drawn in colours which corresponds to values.

Display – isobands

Mesh is drawn in colours which corresponds to values.

Display – labelled isolines

Mesh is drawn in colours which corresponds to values.

Display – numbers

Shows values in nodes, according to FE location

Display – 3 colours

User can set bottom and upper value with three colours connected to these values. What colour will be drawn below limit, in limit and over the limit value. Very useful for unity checks.

Display – 3 colours with numbers

User can set bottom and upper value with three colours connected to these values. Values will be drawn in colour as set - below limit, in limit and over the limit value. Very useful for unity checks.

Display – 3 colours diverging colour map

Introduced since version 22.0. Applicable for services Thickness of slabs and Surface loads.

User can select a colour for positive and negative values. The colour for 0 value is always white. The selected colour for positive values is assigned to the maximal positive value from a current selection. The colours between this positive value and 0 value are interpolated in the shades of this value utilizing a diverging colour map and a scale between 0 (white) and the maximal value (user selected colour). Analogically, the same is applied for the negative values - user selected colour for negative values is assigned to the minimal, but always negative value (maximal absolute value) from the current selection.

Example utilizing two colours: Turquoise (SCIA-new-GUI-colour) shades for the positive values, and red shades for the negative values. The value for 0 is always white, not possible to be altered by the user.

In the figure below, there are several slabs of various angles between their normal and the z-axis of the GCS. The Surface loads for the self weight load case are discussed (note: even thought the self-weight is truly surface load, but the response is the same for this example as for appropriate surface load of corresponding direction). The self weight acts in the z direction of the GCS, and surface loads "qy" are being plotted in the local coordinate systems of the mesh elements (y axes are the little green arrows). The diverging colour map is discrete, as currently there are less then 20 different numerical values of this load.

If there are only values of one sign in the current selection, for example only positive values, the part of colour map assigned to the negative values (in this case shades of red) is ignored (and vice versa). An example is provided in the figure below. Diverging colour map is now continuous, because the number of the values is larger then 20 (what is the limit for the legend). The loads from load case for which this surface load is being plotted are shown as well.